Quick Touch Learning Game (600-2489) Operation Faxback Doc. # 32252 PLAYING THE QUICK TOUCH TURNING THE GAME ON/OFF To turn on the Quick Touch, press ON/MODE. Arrows appear next to SYMBOL, SINGLE PLAYER, and LEVEL 1, then it says "Hello, welcome to the game." NOTE: If you stop playing with the Quick Touch, it automatically turns itself off after about 4 minutes to save battery power. To turn it back on, press ON/MODE. To turn off the Quick Touch, press OFF. ADJUSTING THE VOLUME You can set the Quick Touch's volume (loudness) to three different levels. Set SOUND to LO for the lowest volume, to MID to make it louder, or to HI for the highest volume. PLAYING A GAME Follow these basic steps to select and play a game on the Quick Touch. For complete information about each game, see "Game Descriptions", below. 1. Each time you turn it on, the Quick Touch automatically selects the Shapes Quiz SYMBOL, the easiest challenge level (LEVEL 1), and single player play (SINGLE PLAYER). To select a different game, press ON/MODE until the arrow appears next to the symbol of the game you want to play (see "Game Descriptions", below). To select LEVEL 2 for faster play and more challenging problems, press <-...LEVEL (The big blue corner button). The challenge level arrow moves to LEVEL 2 on the display. Press it again to return to LEVEL 1. To set the game for more than 1 player, press PLAYER...-> (the big red corner button). The player arrow moves to MULTI-PLAYER. Press it again to return to SINGLE PLAYER. 2. To start the game, press either the big yellow or green corner button (<-...START...->). A melody plays, then the first problem of the selected game appears on the display. 3. Depending on the number of players, you must press one or more buttons to enter an answer, then the Quick Touch awards or subtracts points (see "Scoring", below) and replies to your answer. NOTE: Depending on the game you are playing (see "Game Descriptions", below), you must press the buttons on the Quick Touch within about 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2) to answer the problem. If you do not enter an answer in time, the Quick Touch makes a "sad" sound, says "Wrong, try again," then it repeats the same problem. Multi-player - The Quick Touch has a different color "half-moon" shaped button on each of its corners (red, blue, green, and yellow). Assign each player one of these buttons to press when they answer a problem. When more than one person is playing, play continues until one player correctly answers eight problems. Each time a player answers correctly, the Quick Touch makes a "boi-oing" sound. If a player gives the wrong answer, or if no player presses their button, the Quick Touch makes a "sad" sound. 4. After the last problem of the game, the Quick Touch gives you encouragement, such as "Well done, try again" or "Great win," then it plays a short melody and the winning score flashes on the display. To start the same game again, press a <-...START...-> button. To select a different game, press ON/MODE until the game arrow appears next to the game you want to play. SCORING A bar matching the color of each player's corner button (red, blue, yellow, or green) appears on the display every time you turn on the game. For each correct answer, the Quick Touch places a dash (like this - ) inside that player's bar. One dash equals one point, and 8 points is the maximum score each player can get. The Quick Touch awards or takes away points differently depending on the number of players in the game. Single Player - When you are playing by yourself, the Quick Touch awards you 1 point for each correct answer. (It does not take away points for wrong answers.) NOTE: Your score appears in the red bar on the display during SINGLE PLAY. Multiplayer - - When more than one player is playing, the Quick Touch awards a player 1 point for each correct answer, and subtracts 1 point for every wrong answer. NOTE: If a player has 0 points and answers a problem incorrectly, the player's score remains at 0. PLAYING MUSIC To play music on the Quick Touch, simply turn it on, then press the shape buttons. Each button plays the sound of a different musical note (12 in all). A label under the button shows you the nickname of the note on the scale it plays (DO, RE, ME, etc.). NOTES: You cannot play music during a game, but the Quick Touch makes musical sounds each time you press a button. To play music after a game ends, you must first press ON/ MODE. GAME DESCRIPTIONS This section describes the games you can play on your Quick Touch. Each game description gives you the following information about both SINGLE PLAYER and MULTI-PLAYER play: Object - - - - describes what you should try to do in the game. How to Play - - explains how to play the game. SHAPES QUIZ - - Single Player Object - - - - Repeat the shapes in the same order as they appear on the game's display. How to Play - - Shapes appear then disappear from the game's display, one right after the other. As each shape appears, the Quick Touch plays the musical note that matches the shape. Within about 15 seconds (LEVEL 1) or 20 seconds (LEVEL 2) after the last shape disappears, press the correct shape buttons to repeat those shapes in the same order. Each button lights up as you press the selected shape appears on the display, and the Quick Touch plays the musical note that matches the button. As you answer correctly, the Quick Touch adds a new shape to the end of the series in the next problem. If you answer incorrectly or don't answer in time, the Quick Touch repeats the same series of shapes in the next problem. NOTE: The game ends after eight problems. SHAPES QUIZ - - Multi-Player Object - - - - If the Quick Touch shows you two shapes that match, try to press your player button before the other player(s) press theirs. How to Play - - A shape appears on the game's display and the Quick Touch plays the musical note that matches the shape, then the shape disappears. Then a shape button automatically lights up, the Quick Touch plays the musical note that matches that button, then the button turns off. If the shape that appeared on the display matches the shape of the button that lit up, press your player button within 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2). The first player to press his/her player button scores 1 point. If the shapes did not match, wait for the next problem. If a player presses his/her player button when the shapes don't match, that player loses 1 point. NOTE: The first player to reach 8 points wins the game. 1 2 3 MATH QUIZ MATH QUIZ - - - Single Player Object - - - - -Solve the addition and subtraction math problems that appear on the Quick Touch. How to Play: 1. A number button (such as 3) lights up then turns off. 2. A math sign (such as +) appears then disappears from the display. 3. Another number button (such as 2) lights up then turns off. 4. Within 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2), press the number button(s) to enter the answer to the problem. The button(s) you press lights up. For example, if the math problem is 3 + 2, press 5. NOTE: The game ends after eight problems. MATH QUIZ - - - Multi-Player Object - - - - -The Quick Touch shows you an addition or subtraction math problem and then an answer. If the answer is correct, try to press your player button before the other players press theirs. How to Play: 1. A number button (such as 9) lights up then turns off. 2. A math sign (such as -) appears then disappears from the display. 3. A number button (such as 2) lights up then turns off. 4. A number button (such as 5, an answer) lights up then turns off. 5. If the Quick Touch's answer to the problem is correct, within 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2), press your player button. The first player to press their player button scores 1 point. If the Quick Touch's answer to the problem is wrong, just wait for the next problem. If a player presses his/her player button when the answer is wrong, that player loses 1 point. For example, the math problem is 9 - 2. The Quick Touch's answer is 5, but the correct answer to the problem is 7, so the Quick Touch's answer is wrong. No one should press a button. NOTE: The first player to reach 8 points wins the game. COLOR QUIZ Object - - - - The Quick Touch lights up two different color buttons. Guess what color you get when those two colors are mixed together. How to Play:- - 1. A color button (such as blue) lights up then turns off. 2. A plus (+) sign appears then disappears from the display. 3. Another color button (such as red) lights up then turns off. 4. Within 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2), press the correct color button to enter your answer. The button you press lights up. For example, the problem is BLUE + RED. The correct color is PURPLE. Note: The game ends after eight problems. COLOR QUIZ - - -Multi-Player Object - - - - -The Quick Touch lights up then turns off two different color buttons, then another. If the first two colors mixed together will create the third color, try to press your player button before the other players press theirs. How to Play: - -1. A color button (such as red) lights up then turns off. 2. A plus (+) sigh appears then disappears from the display. 3. A color button (such as yellow) lights up then turns off. 4. Another color button (such as orange, an answer) lights up then turns off. 5. If the Quick Touch's color answer is correct, within 4 seconds (LEVEL 1) or (LEVEL 2), press your player button. The first player to press his/her player button scores 1 point. If the Quick Touch's color answer is wrong, just wait for the next problem. If a player presses his/her player button when the Quick Touch's color answer is wrong, the player loses 1 point. For example, the color problem is RED + YELLOW. The Quick Touch's answer is orange, which is correct. Note: The first player to reach 8 points wins the game. MELODY QUIZ MELODY QUIZ - - Single Player Object - - - - The Quick Touch plays three musical notes and lights up their matching buttons. Then it repeats one of the three notes without lighting up a button. Guess which button matches the last note. How to Play - - Three buttons light up then turn off, one right after the other. As they light up, the Quick Touch plays the musical note to match each. Then it replays one of those musical notes without lighting up its button. Within about 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2), press the correction button to match the last musical note. The button lights up as you press it, and the Quick Touch plays the button's musical note. NOTE: The game ends after eight problems. MELODY QUIZ - - Multi-Player Object - - - - The Quick Touch plays three musical notes and lights up their matching buttons, then repeats one of the notes. If this note correctly matches the button that lights up, try to press your player button before the other players press theirs. How to Play - - The Quick Touch plays three musical notes, one right after the other. As it plays the notes, it lights up then turns off the matching button. Then it replays one of those three notes, and lights up then turns off another button. If the last note that played matched the button that lit up, within 4 seconds (LEVEL 1) or 2 seconds (LEVEL 2), press your player button. The first player to press his/her player button scores 1 point. If the note and button didn't match, just wait for the next problem. If a player presses his/her player button when the note and button didn't match, the player loses 1 point. NOTE: The first player to reach 8 points wins the game. (EB 4/24/96) (BR 4/8/96)