NOKIA-232 Cellular Telephone (170-1986) Using Memory Faxback Doc. # 34233 GENERAL INFORMATION Memory locations provided: - 98 'standard' locations (numbered 1 to 98); each of these may be used to store a number and a name. - five locations (numbered 00 to 04) which store the last dialed numbers automatically (location 00 contains the most-recent number dialed); you cannot store information manually in these locations. - one scratchpad memory (location # #); this may be used to store a number during a call. - location 99 holds your own number and the wake-up message. Special memories: Some of the memory locations are allocated for specific purposes. However, you may store any information in these locations, in the normal way, if required (except for location 99 in which you can store an alpha wake-up message, but you cannot store a different 'own number'). Location No. Details 90 to 95 May be used to contain the (only) numbers that you may call when the ALLOW M90-95 call-barring option is selected; refer to 'Call Barring (Menu 14)', on Faxback Doc. # 34236. 96 * key; one-touch dialing (hold key for 2 seconds). 97 # key; one-touch dialing (hold key for 2 seconds). 98 voicemail key (letter symbol); one-touch dialing, of voice- mail or your 'favorite' number. 99 Own number; you may recall you own number and the name from this location, or you may store a name in this location (this is the 'wake-up' message). Each memory location has a numeric and alphabetic part. To switch between number and alpha mode, press ABC. Alpha mode is denoted by the ALPHA indicator. Length of numbers and names you may store: A telephone number (national or international), and a name of up to 16 characters may be stored in any memory location. A longer number of up to 30 digits can be stored (e.g. a phone number with a DTMF string), but then the space for the accompanying name may be reduced; in this instance, the phone will automatically shorten (truncate) the name to 12, 8, or 4 characters, or it may not accept any name at all, depending on the length of the number. The phone informs you if the name you are entering will not fit once you press STO: - NAME TOO LONG indicates that the whole name will not fit. Press STO again if you wish to store the truncated name. - NO ROOM FOR NAME indicates that there is no room for any name (no name will be stored). A name may include any alpha characters, space or hyphens. Memory linking: The memory linking function allows the linking of two (or more) memory locations; this permits long strings of characters to be sent (such as a phone number with an accompanying DTMF string) without having to access (manually) more than one location. To link two locations: Enter the phone number, then a '+' character (press * *) and the number of the second memory location. Store this in the first location. Enter the DTMF string, and store this in the second location. To send the DTMF string: Recall and dial the phone number in the first location. When the call is established, press MENU SEND to send the DTMF string in the second location. For full details, refer to 'Sending DTMF Data (Menu 17)', on Faxback Doc. # 34236, and the sub-section 'To join two memory locations, in order to send a long DTMF string', on Faxback Doc. # 34236. STORING INFORMATION 1. With number mode selected, enter the phone number (remember to include the area code, and any international code, if necessary). You can use '+' as the international prefix; to obtain '+', press * *. 2. If you wish to enter a name, press ABC (to select alpha mode) then enter the name (for further details, refer to 'Entering a Name', below. All stored names must be different. You cannot store a name that is already stored in any of the memory locations 1 to 98. NOTE: When wishing to store a number and a name, always do this as one operation. 3. Press STO. The message STORE prompts you to specify a memory location number. 4. If you want to store the information in the memory location offered (i.e. the next free location), as indicated by the number in the upper right-hand corner of the display, just press STO. Otherwise, enter a memory location number of your choice (1 to 98). If entering a one- digit number (i.e. for locations 1 to 9), you may press STO again to complete the operation or wait a moment (for the message STORED to appear). If storing was successful, the message STORED will be displayed, confirming that the information has been stored in the location number shown on the display. However: - If the location is already occupied when storing a new entry, REPLACE CONTENT? is displayed. - If the location is empty but the name being stored exists in another location, then MOVE NAME? will be displayed. Confirmation of this causes the location containing the name previously stored to be erased when the new name is stored. In any of these instances, either: - Press STO (within 8 seconds) if you want to replace the existing information, or - Press CLR or wait until the message STORE NOT DONE appears if you do not want to delete the existing information. The information you tried to store will then re-appear on the display, and you can then store it in another location. There are some situations where the store cannot be done. In such an instance, a message is displayed. - If there is no room to store a new entry, MEMORY FULL is displayed. - If the location chosen is full, and the name being stored already exists in another location then LOCATION FULL is displayed. Either wait for the information you tried to store to re-appear, or press CLR, then store the information in another location. - If the name entered is too long to be stored, then NAME TOO LONG is displayed and the name is truncated, or (if there is no room at all for the name, NO ROOM FOR NAME is displayed and the name deleted. Press STO again to store the truncated name. Alternative quick method for storing to the 'one-touch dialing' locations 96 and 97 (* and # keys respectively) and location 98 (voicemail/favorite number [letter symbol]): 1. Enter the number/name. 2. Press STO then the specific one-touch dialing key itself (e.g. * or #). To store a voicemail/favorite number in location 98: 1. Enter the number. (Refer to 'Using voicemail/favorite number', on Faxback Doc. # 34232. 2. Press STO then (letter symbol). NOTE: If pressing the * or # key ( to store in location 96 or 97, respec- tively) you must hold the key for two seconds. ENTERING A NAME 1. If in number mode, press ABC. The NAME? prompt and ALPHA indicator will appear, indicating that the phone is in alpha mode; i.e. when you press a key, letters will appear instead of numbers. 2. Press the key labeled with the letter you want. Press it once to obtain the first letter, twice (before the cursor appears) to obtain the second, and three times (before the cursor appears) to obtain the third If you miss a letter, just keep pressing a key. To enter a space, press 0. To enter a hyphen press 1 three times. 3. Select further letters in the same way. 4. If you want two (or more) letters on the same key (e.g. AA or AB), either: - press the key to select the first character, wait until the cursor appears, then press the key to select the next character, or - press the key to select the first character, press *, then press the key to select the next character (this permits faster entry). 5. When you have finished entering the name, you may leave alpha mode (and select number mode) by pressing ABC again (e.g. to view, enter or edit the associated number). CORRECTING MISTAKES 1. Press CLR to delete the last digit or character. 2. Press and hold CLR to clear the whole display. Note that this clears both the number and associated name. DISPLAYING 'HIDDEN' NUMBERS The phone will display up to 16 digits at a time. If you enter a number longer than this, the first digits will disappear off the side of the display. If you type more than 32 digits, the first digits will be lost. 1. To view the 'hidden' digits press and hold RCL. 2. To view the original display again, release RCL. Having displayed a long number, remember to clear the display (press and hold CLR) before attempting to recall information from a memory location as the RCL key is dual function, and will not recall memory locations while a number longer than 16 digits is being displayed). CLEARING THE CONTENTS OF A MEMORY LOCATION NOTE: Once deleted, the contents of a memory location cannot be recalled. 1. Press and hold CLR to clear the display. 2. Press STO. The message STORE prompts you to specify a memory location number. 3. Enter the number of the memory location you want to delete. The message REPLACE CONTENT? will appear. 4. Press STO (within 8 seconds). The message STORED and the memory location number will be displayed briefly, confirming that the memory location has been cleared. If you do not press STO within 8 seconds, or if you press CLR, the message STORE NOT DONE will be displayed, and the contents of the location will not be cleared. MOVING THE CONTENTS OF A MEMORY LOCATION You may move the name and number stored in one location to any empty location. If you attempt to move the contents of a location which contains only a number (i.e. the name part is empty), the number will be copied, rather than moved. NOTE: Duplicate names are not allowed (i.e. you may store any particular name in only one memory location). If you attempt to store a name which is already stored in another memory location (e.g. move it) the message MOVE NAME? will remind you that the name already exists. If you accept this, and store the contents in the new location, the original name and number will be erased. To move a name and number (e.g. from location 14 to 25): 1. Press RCL 14 (or alternately, you may press ABC to select alpha mode, enter the name stored in location 14, and press RCL). 2. Press STO 25. If location 25 is empty, MOVE NAME? will be displayed (if it is occupied, LOCATION FULL will be displayed; in this instance choose another location, e.g. press STO 26 to store in location 26). 3. Press STO to move name and number. The message STORED will be displayed If you are 'moving' only a number (i.e. the name part is empty) to an occupied location, the message REPLACE CONTENT? will be displayed; press STO to overwrite the contents, and copy the number. RECALLING INFORMATION BY MEMORY LOCATION NUMBER 1. Either: Press RCL (the message RECALL prompts you to specify a memory location number), then enter the location number (e.g. for location 2, press RCL 2). or: Enter a memory location number then press RCL (e.g. for location 1 press 1 RCL, or for location 12 press 12 RCL). The phone number stored in that memory location will be displayed. If the memory location is empty, the message EMPTY will appear. 2. To check the name stored in the same memory location, press ABC. If no name was stored with the number, the message NAME? will be displayed. To return to the number, press ABC again. 3. To call the number in the memory location, with either the number or the name displayed, press SEND. Alternative quick method for recalling contents from the one-touch dialing locations 96 and 97 (* and # keys respectively) and location 98 (voicemail/ favorite number [letter symbol]): - Press RCL then the specific one-touch dialing key itself (i.e. [letter symbol], * or #). e.g.: To recall the voicemail/favorite number in location 98: Press RCL, then (letter symbol). NOTE: If pressing the * or # key (to recall location 96 or 97, respectively) you must hold the key for two seconds. RECALLING INFORMATION BY NAME 1. Press ABC (to select alpha mode). 2. Enter the name, or the first few letters of the name, you want to recall. 3. Press RCL. The name, and the number of the memory location in which it is stored, will appear on the display. 4. To check the phone number stored in the same memory location, press ABC again. 5. To call the number in the memory location, with either the name or the number displayed, press SEND. SCROLLING FOR A NUMBER 1. To scroll the stored phone numbers, press /\ or \/. If you have just recalled a memory location by number, scrolling will start from that location. You will scroll all used memory locations in numerical order. 2. When you find the number/name you want, press SEND to make the call. SEARCHING FOR A NAME 1. Press ABC (to select alpha mode). 2. Press \/ to display the name which is first in alphabetical order (of first letter), or press /\ to display the name which is last. To display the other stored names, press /\ or \/ until you find the name you are looking for. The number of the memory location in which each displayed name is stored will appear in the top right-hand corner of the display. 3. To search faster, just enter the first letter of the name you are looking for, and then press RCL. The first name beginning with this letter will appear on the display. TO scroll forward, press \/ (within 15 seconds) to display the next name, and so on. (If no matching name is stored, the message NOT FOUND will be displayed.) 4. To check the phone number stored with the name, press ABC. To continue scrolling the names, press ABC again and use /\ or \/. 5. When you find the name you want, with either the name or the number displayed, press SEND to call the number. USING THE SCRATCHPAD MEMORY In addition to the 98 'standard' memory locations, the phone has one short- term memory location (the 'scratchpad') in which a number and/or name entered can be stored temporarily. The scratchpad memory is intended primarily to enable you to store a number during a call, but may be used at any time. To store a number/name (e.g. during a call): 1. Enter the number (remember to include the area code). To enter a name, press ABC to select alpha mode, and enter the characters. 2. Press STO ##. The number/name will be stored in the scratchpad memory; any number stored previously will be overwritten (deleted). To recall the number (i.e. after the call is ended): 1. Press RCL ##. The number will be displayed. To select the name, press ABC. 2. To call the number, press SEND. To move a number/name from the scratchpad to a permanent memory location, recall the number/name, then store it as described in 'Storing Information' above. REMINDER MESSAGE FACILITY You may enter a message (a name and/or a number), just before switching off the phone, and then have that message recalled automatically when you next switch on (e.g. to remind you to make a call). When recalled, the reminder message is shown in alpha mode if there is a text part, otherwise in number mode. You may clear, edit or store the message, or call the number, just as with any other number/name. To enter and store a reminder message: 1. Enter the number or name on the display as necessary (press ABC to switch between number mode and name mode). Alternatively, you could recall a number or name already stored. 2. Press MENU momentarily, then press and hold ON. The phone switches off and stores the reminder message automatically. When you next switch on the phone, the message will be displayed (once); the message will then be erased automatically from memory, and will not appear when you switch on again. DISPLAYING YOUR OWN NUMBER Your own number, which is stored permanently in memory location 99, is derived from NAM data which has been programmed by your dealer (you cannot change the number). To recall your own number: 1. Press RCL 99. If your phone is registered on two networks, the number displayed will be that for the network currently used (and relates to the currently-selected NAM); refer to 'NAM Select-Using the phone on two networks (Menu7)', on Faxback Doc. # 34235. CHANGING THE WAKE-UP MESSAGE The wake-up message is the message which is displayed briefly when the phone is switched on (the message relates to the currently-selected NAM). The wake-up message is normally a name (i.e. text), and it is stored in the alphabetic part of memory location 99. If the alphabetic part of location 99 is empty, then your own number, which is stored in the numeric part of location 99, will be displayed instead. If your phone is registered on two networks, the wake-up message (and your own number) displayed will be that for the network currently used; refer to 'NAM Select-Using the phone on two networks (Menu 7)', on Faxback Doc. # 34235. You may view the wake-up message, at any time, by recalling the alphabetic part of memory location 99. If you wish you may change the wake-up message by storing a different name into this location. (Please note that you can- not change or delete your own number, which is stored in the numeric part of memory location 99.) To change the wake-up (text) message. 1. Either, press ABC to select alpha mode and enter the text message, or press RCL 99 to recall the current contents, press ABC to select alpha mode and enter the text message (if necessary, first delete any name already stored). 2. Press STO 99. The message REPLACE CONTENT? will be displaced (even if the new name entered is the same as the old name). 3. Press STO to store the new name; the message STORED will appear. If stored, the new name is written to the NAM data and stored in the alphabetic part of location 99 (having no affect on the numeric part). If you attempt to store a different phone number in memory location 99, the message NOT ALLOWED will be displayed, and the number and name will not be stored. (LB/EB 07/19/96)