Handheld Cellular Phone (170-1063) Memory Dialing Faxback Doc. # 17590 The memory dialing feature lets you store and recall up to 48 numbers. Each stored number can include an associated name. The memories are number 1 to 48. Each location can contain a number up to 32 digits, including a name of up to a maximum of 16 characters. You can store a phone number that is longer then 16 characters, but the space for the accompanying name is automatically shortened. The phone display tells you if the name you are entering will not fit. See "Correcting Mistakes." If the number is more than 16 digits, hold down RCL to see the additional digits. In addition to locations 1 to 48, the CT-353 has one scratchpad memory (location # #) which you can use to temporarily store a number and name during a call. STORING NUMBERS AND NAMES Each memory location can hold a telephone number and name. 1. Enter the phone number you want to store (for example, 214 555 7890). 2. If you want to also enter a name for this number press ALPHA. ALPHA appears. Enter the name using the number keys. For example, to store the name JOE with the telephone number after pressing ALPHA: Enter the letter J: Press 5(JKL) (display reads J) Enter the letter O: Press 6(MNO) (display reads JM) Press 6(MNO) (display reads JN) Press 6(MNO) (display reads JO) .Enter the letter E: Press 3(DEF) (display reads JOD) Press 3(DEF) (display reads JOE) NOTES: If you want to store a name with the phone number, you must enter it immediately after entering the number. To enter a space, press 0. If you want the same letter twice, either select it as above, wait until the ALPHA indicator flashed and select it again; or select the letter, press *, then select the letter again. 3. To return to having the number keys enter numbers, press ALPHA again. The ALPHA indicator disappears and the telephone number appears. 4. Press STO to store the number and name. The first available memory location appears in the top right corner of the display (for example, location 3). To store the number and name in the first unused memory location: Press STO a second time. The phone displays STORED confirming that the number and name are stored. To store the number and name in any location: Enter the desired location number (1 to 48). When entering a one-digit number (for locations 1 to 9), press STO again to complete the operation. When entering a two-digit number (for locations 10 to 48), the phone displays STORED after you enter the second digit. If you try to store a number in a location which is already occupied, the phone displays REPLACE CONTENT?. In this case either: Press STO within 8 seconds to replace the existing information with the new entry. or: Press CLR, or wait longer than 8 seconds until the message STORE NOT DONE appears, to retain the existing information. You cannot store the same name in different locations, even if the associated numbers are different. If you try to store a name which already exists, the phone selects that memory number to store into. If you specify another location, the phone displays REPLACE NAME?. In this case either: Press STO (within 8 seconds) to replace the old number with the new number. or: Press CLR, or wait longer than 8 seconds until the message STORE NOT DONE appears, to retain the old number. CORRECTING MISTAKES Press CLR to erase the last digit or character entered. Press and hold CLR to clear the number and its associated name. Under some circumstances you cannot perform a store. In all such cases the phone displays one of the following messages: Message Meaning/Action NO SPACE All locations are occupied. Unwanted locations can be cleared (see "Clearing the Contents of a Memory Location"). NOT ALLOWED You tried to store a number in an invalid memory number, such as 0 (redial) or 49 (your own number). Press CLR to clear the message. DIALING A NUMBER FROM MEMORY (SHORT METHOD) You can rapidly dial any number stored in memory by entering either the stored location number or the name for the number you want to call. 1. Either: Enter the number of the memory location containing the number to be dialed (for example, 3). or: Press ALPHA to select the alpha mode. The phone displays ALPHA. Then enter the name stored with the number to be dialed. 2. Press SEND. The phone recalls the number/name from memory, displays it briefly, then dials the number. If the memory location contains no number, or the name does not exist, the message EMPTY (if in number mode) or NOT FOUND (if in alpha mode) appears. RECALLING MEMORY INFORMATION BY LOCATION NUMBER With the phone in the number mode: 1. Press RCL. RECALL appears prompting you to specify a memory location number. Enter the location number (for example, for location 3, press RCL 3 and wait 3 seconds or simply press RCL 0 3). The phone displays the phone number stored in that memory location. If the memory location is empty, the display shows EMPTY. 2. To check the name stored in the same memory location, press ALPHA. To return to the number, press ALPHA again. 3. To call the number in the memory location, with either the number or the name displayed, press SEND. RECALLING MEMORY INFORMATION BY NAME 1. Press ALPHA to select the alpha mode. 2. Enter the name or the first few letters of the name you want to recall. 3. Press RCL. The phone displays the first name that starts with the letters you entered and the number of the memory location in which it is stored. 4. To check the phone number stored in the same memory location, press ALPHA again. 5. To call the number in the memory location, with either the name or the number displayed, press SEND. SCROLLING THROUGH NUMBERS 1. To scroll through the stored phone numbers, press RCL and the ^ key or the v key. If you have just recalled a memory location by number, scrolling starts from that location. If you just recalled a memory by name, scrolling proceeds in alphabetic order from that location. 2. When you find the number you want, press SEND to make the call. DISPLAYING YOUR OWN NUMBER Your own number, which is permanently stored in memory location 49, has been programmed by your dealer (you cannot change the number). To recall your own number press RCL 4 9. USING THE SCRATCHPAD MEMORY In addition to the 48 standard memory locations, the phone has one short- term memory location (the scratchpad) in which you can temporarily store a number and name. To store a number/name in scratchpad memory: 1. Enter the number (be sure to include the area code if necessary). To enter a name, press ALPHA to select the alpha mode, and enter the characters. NOTE: The person you are talking to hears tones when you press keys. 2. Press STO # #. The number/name is stored in the scratchpad memory; any number stored previously is overwritten. To recall the number: 1. Press RCL # #. The phone displays the number. To display the name, press ALPHA. 2. To call the number, press SEND. To copy a number/name from the scratchpad to a permanent memory location, recall the number/name, then store it as described in "Storing Numbers and Names." CLEARING THE CONTENTS OF A MEMORY LOCATION 1. Press and hold CLR to clear the display. 2. Press STO. The phone displays STORE to prompt you to enter a location number. 3. Enter the number of the memory location you want to delete. The phone displays REPLACE CONTENT?. 4. Press STO within 8 seconds. The phone displays STORED to confirm that that location has been cleared. If you do not press STO within 8 seconds, the phone displays STORE NOT DONE and does not store the number. DISPLAYING HIDDEN DIGITS The phone can display up to 16 digits at a time. If you enter a number longer than this, the first digits do not appear on the display. To view the first digits, press and hold RCL. To view the original display again, release RCL. After you display a long number, remember to clear the display (press and hold CLR) before attempting to recall information from a memory location. ADDING A WAIT Many computer services ( for example, bank-by-phone and voicemail) require you to wait before entering touch tone digits. You can use the special "wait" character to add touch tone digits to a phone number stored in memory: 1. Enter the phone number of the service (for example, 214 555 7890). 2. Press MENU # #. The phone displays 214 555 7890w. 3. Enter the touch tone digits (for example, 3360). The phone displays 214 555 7890w3360. 4. Press STO to store the number. 5. Press STO a second time to store the number in the first unused memory location or enter a memory number and press STO again. To dial the computer service, recall the number from memory and press SEND. The phone dials the number of the computer service. Pressing MENU SEND or MENU 8 sends 3360 (the digits after w) as touch tone digits. ADDING A PAUSE Some telephone services, such as voicemail, require you to enter an access code, then pause for a couple of seconds to wait for the service to accept the code before entering additional digits. To store a 2.5 second pause in a number: 1. Enter the phone number of the service (for example, 214 555 7890). 2. Enter a "wait" character (See "Adding a Wait"). 3. Enter the first digits you need to send (for example, the *). 4. Press MENU # to enter a pause at this point. 5. Enter additional digits (for example, 6864). 6. Store the entry in a memory location (see "Storing Numbers and Names"). To dial the service, recall the memory location and press SEND. The phone dials the number. When the service answers, press MENU SEND or MENU 8. The phone sends the first digits (from Step 3), pauses 2.5 seconds, then sends the additional digits (from Step 5). (CS/all-10/24/95)